![]() Like the rest of DirectX, DirectPlay runs in COM and is accessed through component object model (COM) interfaces. It also resolves many connectivity issues, such as Network Address Translation (NAT). ![]() ![]() It provides a way for applications to communicate with each other, regardless of the underlying online service or protocol. It features a set of tools that allow players to find game sessions and sites to manage the flow of information between hosts and players. It is a network communication library intended for computer game development, although it can be used for other purposes.ĭirectPlay is a high-level software interface between applications and communication services that allows games to be connected over the Internet, a modem link, or a network. ( October 2021)ĭirectPlay is part of Microsoft's DirectX API. Please help update this article to reflect recent events or newly available information.
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